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53 Players Online
Feb 20 2024
Alastera now features proxies for North America, South America, and Europe. This means that players from these countries will be able to play on the server with minimal latency and without lag. Enjoy!
Feb 15 2024
Now you can extract the refinements used in your T1, T2, T3 weapon. Go to the NPC "Berhead the Bearded" in the underground part of Venore, he will receive your weapon and will extract the refinements, returning 70% of your refinements. Now you will no longer receive artifacts and resources but the refinement already done! All this at no cost and without minimum refinement requirements
Feb 14 2024
We have enhanced the experience awarded by all monsters, with a special focus on those encountered from reset 1 to reset 1000. This improvement is designed to smooth out progression within this range and eliminate gaps. Preventing players from being stuck battling a single monster for extended periods. Enjoy!
Feb 11 2024
The new Bravos update introduces the city of Bravos with more than 4 new quests, mounts, outfits, and scrolls, among other mysteries. Necessary to restart the client to receive the updates, 32bit mobile client need to download it again
Feb 07 2024
Global loot of experience elixirs activated! All monsters will drop them. The event is active until Tuesday 13th.
City Wars
Instructions
The city war system provides an enjoyable approach for guilds to battle in their chosen city.

Guilds initiate city wars by agreeing on a specific kill count for victory.
These wars start upon mutual consent and last until one guild reaches the agreed kill count, concedes, or 30 minutes pass.
The system displays real-time updates of ongoing wars, including status, kill counts, and victors, enabling players to monitor the battles' developments and outcomes directly in-game.

Note: During city wars, there are no death penalties such as loss of health or mana.
Additionally, participants do not receive frags, ensuring a battle experience free of typical penalties.

In-game City War Commands
!citywar invite, GuildName, KillsToWin, City
Example: !citywar invite, GuildRival, 10, Carlin.
Use this command to challenge a guild to a city war with a set kill count and specified city.
!citywar accept, ChallengerGuildName
Example: !citywar accept, GuildRival.
Use this command to accept a city war challenge from another guild.
!citywar surrender
Use this command to surrender the war, granting victory to the opposing guild.
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